Oddly, video conferencing has sparked some interest in how to properly light the room before you call somebody. With raccoon eyes, it looks like you haven’t slept in days.
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The Development Blog of Tim Graupmann
Oddly, video conferencing has sparked some interest in how to properly light the room before you call somebody. With raccoon eyes, it looks like you haven’t slept in days.
Forum: [post]
[Unreal Tournament 3] has a new update that enables a cool Juggernaut mode. Fill up the Titan bar and activate the “Titan” key and your player grows to monolithic size +1, +2, and +3. In Titan mode, the camera switches to a Gears of War – 3rd person perspective letting you rapid fire homing missiles and shock rifles. I find the capture the flag mode fun for about 30 minutes before the game gets repetitious. That’s the fun part of the game. The unfun part is that all the servers use bots that look like players. I like playing against people not AI.
[Dark Messiah Might and Magic] is a fun single player game for a change, which combines FPS and RPG elements. Leveling is based on objective completion, rather than monster killing similar to Dungeons and Dragons Online. I got stuck a few times, be thankful for [YouTube walkthrus]. Dark Messiah uses the Half-Life 2 Engine, which makes accurate physics more enjoyable. The multiplayer version of the game is completely different, and I didn’t find it fun at all.
[Beyond Good and Evil] is a 3rd person perspective adventure game. Unfortunately, it has too many visual artifact bugs to be considered playable. It’s somewhat amusing to see character’s eye balls popping out as the characters move. I think the animations may have not been rigged correctly.
[FarCry 2] doesn’t live up to the hype. The opening drive around scene is too long. And then if you try going in any direction other than the defined area, you pass out from Malaria. When you pass out you start back at the safe area, your car magically transported with you, and you have to fix the car’s engine again for the 14th time with a lug wrench. This game is visually good, but it’s not Crysis. You can’t shoot down trees. You can’t shoot enemies in key areas. Basically unrealistically, you have to shoot rebels 12 times in the foot, arm, head, or whatever to take them down. So the physics is just meh. The multiplayer component doesn’t work at all for me. I get a punk buster communication error when I attempt to join. I’m not impressed. Crysis had multiplayer issues until the sequel came out to be fair.
Seneca recorded an amazing video for [Lux Tv] that shows how to remove the perspective from a photo. Essentially the photo is flattened for use as a texture in 3d models.
[Windows Powershell] for Vista 64-bit just became available as an optional Windows Update. It must’ve been a silent release. I didn’t see any news about it in the popular blogs.
[OnLive] is the next generation of game delivery that makes [Steam] and [Direct2Drive] obsolete. OnLive will also make a dent in the hardware market, by remotely hosting your games, effectively lowering your hardware requirements. OnLive has beefed up servers that play your games at full resolution and max detail while piping an image back to you. This type of technology is going to require the Internet infrastructure in the US to upgrade. If you have a slower Internet connection, this service won’t be for you. If you’ve got broadband, the game video will be piped in at standard tv resolution. If you have fast broadband, you’ll be playing in HDTV quality.
These beefed up servers are based on cloud computing which pushes the envelope for server hardware. [Slashdot] reports servers with 384 GB of RAM are becoming available.
[Gimp] is an open-source image editing clone similar to Adobe PhotoShop. Version 2.6.6 has released and can be freely downloaded.
A new version of [Mozilla Thunderbird] has released, but I want to know when will the [import/export mail features arrive]?
[Microsoft WorldWide Telescope] is similar to Google Sky. Planet transitions might just teach you where planets are.
I was thinking about building a new desk so it fits my stuff.
Using 0.25″ boards:
Shelf Sides L Shape X 2: (62″ X 10″) and (30″ X 10″)
Shelf Keyboard: 60″ X 20″
Shelf Monitors X 2: 60″ X 10″
Shelf Brace Back: (60.5″ X 62.5″)
Shelf Braces X 6: (60″ X 3″)
One adjustment:
Lips under the shelves in the front and back for weight support:
Room below the monitors for the keyboard and papers:
Space around the monitors to allow room for adjustment:
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[Sage] is a newly formed biotech company formed in Seattle that aims to [open source] cancer research.
[Gimp] has an issue when merging layers that looses your RGB values for pixels that have a zero alpha. Here is a [HowTo video]. that I recorded to help remember how to keep the RGB values on zero alpha pixels.