Virtual Camera Direct Show Filter

To build the DirectShow filter:

First clone the [Windows-classic-samples] with the directshow branch.

Build the Windows-classic-samples\Samples\Win7Samples\multimedia\directshow\directshow.sln solution.

Clone the [tmhare.mvps.org-vcam] filter project.

Before opening the project, edit tmhare.mvps.org-vcam\directshow.props and edit the WindowsClassicSamplesDir path point at the path of the Windows-classic-samples clone.

Build the tmhare.mvps.org-vcam\vcam.sln solution.

Copy filters.dll to a subfolder of `C:\Program Files`.

Open an admin command prompt and run:

regsvr32 /s Filters.dll

Relaunch the browser and open: [https://theylovegames.com/HTML_WebCam/].

DeepFaceLab

(Start at 277 seconds)

[DeepFaceLab]

I have a ton of presentation video with an insane amount of jump cuts and lighting changes. Maybe I can use DeepFaceLab to deep fake my own video to smooth all of that out.

MetaHumans

[MetaHumans]

Thank you for your request to join the Early Access program for MetaHuman Creator. We are thrilled by the amount of interest we’ve received, and we’re doing our best to get everyone on board as soon as we can.
 

Due to the cloud-based nature of the application, we need to add additional applicants gradually. We’ll aim to get you started within the next few days, but wait times may vary. Please stay tuned for your onboarding email.

If you have a current Unreal Engine support contract with access to UDN, you may be eligible for additional benefits. Contact your Epic Account Manager for details.

In the meantime, why not check out over 50 ready-made MetaHumans, available now on Quixel Bridge? Simply install the free application, and navigate to the MetaHumans section by selecting the icon on the left of your screen.

We look forward to having you join the program!

[Launch]