Author: tim
Animation Learning Challenge 2021
GameDev.tv Game Jam 2021
Submissions open from May 20th 2021 at 10:00 PM to June 3rd 2021 at 10:00 PM.
90 minute version – Create 15 Sample Effects from a Game Trailer
Atmosphere Powered Car
Game Developers Carnival May 11-12, 2021
Advanced RPG System
Stadia: Play Anywhere Game Jam Recap | Playcrafting x Stadia Makers
Notepad++ Remove Duplicate Lines
To remove duplicate lines, use a regular expression and replace with empty lines.
^(.*?)$\s+?^(?=.*^\1$)
Detect 468 Face Landmarks in Real-time | OpenCV Python | Computer Vision
BABYLON.JS
AI Text and Code Generation with GPT Neo and Python | GPT3 Clone
This is nuts. You can have AI complete your sentences for you and it understands the context of what you said really well.
Virtual Camera Direct Show Filter
To build the DirectShow filter:
First clone the [Windows-classic-samples] with the directshow
branch.
Build the Windows-classic-samples\Samples\Win7Samples\multimedia\directshow\directshow.sln
solution.
Clone the [tmhare.mvps.org-vcam] filter project.
Before opening the project, edit tmhare.mvps.org-vcam\directshow.props
and edit the WindowsClassicSamplesDir
path point at the path of the Windows-classic-samples
clone.
Build the tmhare.mvps.org-vcam\vcam.sln
solution.
Copy filters.dll to a subfolder of `C:\Program Files`.
Open an admin command prompt and run:
regsvr32 /s Filters.dll
Relaunch the browser and open: [https://theylovegames.com/HTML_WebCam/].
Quixel Bridge
Import Metahumans to UE4 with [Quixel Bridge].
CUDA Toolkit 11.3 Downloads
Unity: Game Creator Asset
How To Add Support For Multiple Languages In Unity
Teleprompter
This free online web-based [teleprompter] came in handy.
Apple won’t like this… – Run MacOS on ANY PC
Meh – Corel VideoStudio – Morph Cut
VideoStudio Morph Transitions
Meh – Adobe Premiere – Morph Cut
DeepFaceLab
I have a ton of presentation video with an insane amount of jump cuts and lighting changes. Maybe I can use DeepFaceLab to deep fake my own video to smooth all of that out.
Prusa MK3S to MK3S+ Upgrade
MetaHumans
Thank you for your request to join the Early Access program for MetaHuman Creator. We are thrilled by the amount of interest we’ve received, and we’re doing our best to get everyone on board as soon as we can.
Due to the cloud-based nature of the application, we need to add additional applicants gradually. We’ll aim to get you started within the next few days, but wait times may vary. Please stay tuned for your onboarding email.
If you have a current Unreal Engine support contract with access to UDN, you may be eligible for additional benefits. Contact your Epic Account Manager for details.
In the meantime, why not check out over 50 ready-made MetaHumans, available now on Quixel Bridge? Simply install the free application, and navigate to the MetaHumans section by selecting the icon on the left of your screen.
We look forward to having you join the program!