Ran into a small issue. There’s a C++ Macro called MAKEINTRESOURCE that is used heavily in Win32 programming. I’d be very interested in knowing if anyone has ported the macro to C#. Here is an [Article] that explains the problem in detail.
Actually the problem is simplier than I thought. Anything that uses MAKEINTRESOURCE, just pass a UInt16 in the field instead of a LPSTR and it works just fine.