Alexander Asmus from Crytek talked about the creation of procedural PBR-materials for VR-game [Robinson The Journey]…
Author: tim
Unreal: Taking UE4 to Mars
Microsoft Debuts Customizable Speech-To-Text Tech, Releases Some Cognitive Services Tools To Developers
Unity: Low-Level Plugins in Unity WebGL
Razer Hydra Unity Plugin
Graphic Design – Amanda Berglund creates a poster live
Hardware: Tinker Board
[Asus takes on Raspberry Pi with 4K-capable Tinker Board]
The [Tinker Board] should start shipping in February, 2017.
How to Up Your Photography Game with These 3 Apps
Hardware: DIY Project Valerie: BUILD YOUR OWN 3 Screen Laptop!!
Graphics: Verve – Fluid Paint Tool
Hardware: Toshiba Satelitte
[Toshiba Satelitte S55t C5327 4K] (significantly faster)
[Toshiba Satelitte S55t C5222 HD] (much much slower)
NVIDIA GTX 1080
I’m trying to decide between an [ASUS GeForce GTX 1080 STRIX] and an [EVGA GeForce GTX 1080 SUPER CLOCKED].
Reviews are talking about the EVGA card [actually catching on fire] which has been acknowledged by EVGA.
Better use the temperature sensors and add really good ventilation.
I never had to worry about fire with my old cards…..
Ping – The World’s Smallest Global GPS Locator
NVIDIA GTX 1080 Benchmarks & Review
OSVR: Setup SteamVR
SteamVR has support for OSVR. I tested with an OSVR HDK2.
Install SteamVR:
steam://install/250820
I used the OSVR control panel to flash the HDK2 to the [latest firmware] (`hdk2svr-2.00.hex`).
The setup instructions can be found at the [SteamVR-OSVR] project.
[Kevin Godby] is the developer of the SteamVR-OSVR plugin.
[Russell Taylor] is the primary RenderManager developer.
The 7zip archive with the pre-built Windows drivers can be found in the [files] section.
Extract the archive.
Copy the `SteamVR-OSVR\lib\openvr\osvr` folder to `C:\Program Files (x86)\Steam\steamapps\common\SteamVR\drivers` folder as a subfolder.
Initially, the SteamVR tutorial was up-side down. I found a solution on Reddit. [New SteamVR-OSVR driver available: fixes display orientation]
Close `SteamVR` and `Steam` before editing the `C:\Program Files (x86)\Steam\config\steamvr.vrsettings` file.
{ "driver_osvr" : { "scanoutOrigin" : "lower-right", "verbose" : true }, "steamvr" : { "mirrorViewGeometry" : "0 0 1080 600" } }
Be sure to relaunch the OSVR server before starting SteamVR.
Relaunch Steam, and the SteamVR tutorial.
Issues:
[Main monitor on different GPU prevents VR applications detecting Vive]
Since I have dual graphics cards, I had to swap graphics cards slots to get SteamVR to recognize the headset in Direct Mode.
There’s a couple important logs for debugging `SteamVR` issues.
* `C:\Program Files (x86)\Steam\logs\vrcompositor.txt`
* `C:\Program Files (x86)\Steam\logs\vrserver.txt`
Adobe Creative Cloud: How Premiere Pro, Audition, After Effects & AME work together (for beginners)
Hardware: Camera Board 360 Gooseneck Mount
[Camera Board 360 Gooseneck Mount] enables you to hold the Raspberry Pi camera in any position.
Hardware: Fish in Control
The fish controls where the fishtank rolls to.
Apple Campus 2 February 2017 Construction Update 4K
MODO: Introduction to the Radial Align tool
Mixer SDK
[Mixer] has a nice SDK that I was able to [fork] and integrate the Chroma SDK. Now when I hit `Play` in Unity, users can activate my Chroma devices directly from my Mixer [channel]. The [Button example script] uses a `ChromaAnimation` meta reference that calls `Activate()` when the interactive button is pressed. There’s also a chat with Mixer developers on [gitter].
VladimirPerminov Showreel
Raspberry Pi Camera Module Streaming to Browser
I found that I can use the Razer HDK2 usb slot to power multiple Raspberry PIs.
Unity is able to stream multiple RPI cameras in VR.
The [RPI Fisheye Camera] has a 160 degree field of view.
Each camera can stream in different eyes for a stereographic effect.
When to Use Adobe Photoshop, Illustrator or InDesign
Loomai creates a 3d avatar out of a photo
[Loomai] creates a 3d avatar out of a photo.