Add [Forge TV] to the list of supported devices.
Kickstarter has a ton of Android console projects.
[OUYA] Successfully raised $8,596,475 USD with 63,416 backers on August 8, 2012.
[GameStick] Successfully raised $647,659 USD with 5,691 backers February 1, 2013.
[Equiso Play] canceled by the project creator on May 2, 2014.
[eROMP] canceled by the project creator on December 14, 2014.
[ZRRO] Successfully raised $200,392 USD with 762 backers March 31, 2015 and later cancelled by the project creators.
[HUBI STICK] funding goal was not reached on July 17, 2015.
[SMACH Z] canceled by the project creator on December 17.
I’m trying to [find out] if the Unreal tilda (~) developer console works on Android.
Go to Edit->Editor Preferences->Keyboard shortcuts then search “console” and make sure a key is assigned to open the console. “Mobile->Show Console on Four Finger Tap” will enable the developer console to appear on Android.
Mark Price made an excellent 1-hour tutorial for getting started building your own Java app for Android using Android Studio. It’s a good primer for getting started setting up the app and creating a user interface to do some math logic.
The Qualcomm developer portal has the [Snapdragon Profiler] for finding performance bottlenecks and troubleshooting issues on Snapdragon devices. The profiler runs on Linux, Mac, and Windows.
[NVIDIA CodeWorks for Android] provides all the 32-bit and 64-bit tools that you need for developing on Android.