The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion. I should say that I drew this after looking at [Keratin and d000hg’s] [concept drawings].

The Development Blog of Tim Graupmann
The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion. I should say that I drew this after looking at [Keratin and d000hg’s] [concept drawings].

I apologize in advance for time conflicts you may have. Unfortunately, there’s no way to ensure that everyone gets all the time. I tried to select a time which would be most appealing to everyone.
The voting was close, but the theme that won out is…
HORROR
Enjoy. There’s a lot you can do with the topic, so be creative and have fun. And if you haven’t read the rules, please go read them closely.
Newest features, added engine glow using billboards and explosions using ParticleSystems. “Sector13” is from [Reactor Interactive]. This is just a little in progress screenshot as we convert the old rendering engine to [Ogre3d].

The latest project that I am working on is called “Sector13” from [Reactor Interactive]. This is just a little in progress screenshot as we convert the old rendering engine to [Ogre3d]. I’m working on various ship and camera controls.

The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.

The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.

The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.

The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.

The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

Fixed the foot. Little toe is on the inside; big toe on the outside.
The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.

[Flipcode] has [great article 1] and [great article2] on using Unicode strings in C++. There is [more] on DaniWeb.
//RECORDED ZSCRIPT 2.0
[IButton,Play,"Press to play this ZScript. ZScript can be aborted at anytime by pressing the ‘esc’ key.",
[IReset,,2.0]
[ISet,Document:Width,640]
[ISet,Document:Width,1134]
[ISet,Document:Height,850]
[IPress,Document:Crop]
[IColorSet,26,29,72]
[ISet,Document:Back,54.22833]
[IColorSet,255,255,255]
]/*End of ZScript*/
Just doing a little brainstorming about the [GDC 4E4 Contest] going on now. Visit the [Forum] for continued discussion.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

I posted a [forum thread] to track the discussion. I did get this working to a point.
Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.

Completed the next exercise in the ZBrush practical guide.
