Newest features, added engine glow using billboards and explosions using ParticleSystems. “Sector13” is from [Reactor Interactive]. This is just a little in progress screenshot as we convert the old rendering engine to [Ogre3d].
The Development Blog of Tim Graupmann
Newest features, added engine glow using billboards and explosions using ParticleSystems. “Sector13” is from [Reactor Interactive]. This is just a little in progress screenshot as we convert the old rendering engine to [Ogre3d].