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The Development Blog of Tim Graupmann

Category: Unity

Unity 3rd Person Combat & Traversal Course

[Unity 3rd Person Combat & Traversal Course] – [enrolled]

Author timPosted on April 28, 2022April 28, 2022Categories Unity

WebGL Runtime Errors on iPad

[WebGL: RuntimeError: memory access out of bounds]

Author timPosted on April 24, 2022Categories Unity

Building Unity Games for SteamOS/Linux

Author timPosted on March 15, 2022Categories Unity

METAHUMAN COMPETITION? Unity Acquires Ziva Dynamics!

[Launch]

Author timPosted on February 18, 2022February 18, 2022Categories Unity, Unreal

Real-Time Facial mocap ~ Unity acquires Ziva Dynamics !! ~ First Impressions

Author timPosted on January 18, 2022February 18, 2022Categories Unity

Unity Face Capture

[Unity Blog Post]

[Apple Store – Free – Unity Face Capture]

[Manual – Unity Live Capture]

Author timPosted on November 29, 2021November 29, 2021Categories Unity

Peter Jackson Selling Weta Digital’s VFX Tech Division to Unity for $1.625 Billion

[Peter Jackson Selling Weta Digital’s VFX Tech Division to Unity for $1.625 Billion]

Author timPosted on November 9, 2021Categories Unity

Unity: Game Creator Asset

[Game Creator]

Author timPosted on April 22, 2021Categories Unity

How To Add Support For Multiple Languages In Unity

Author timPosted on April 21, 2021Categories Unity

Unity – Photon Quantum Bots SDK

[Photon Quantum Bots SDK]

Author timPosted on March 20, 2021Categories Unity

Making the Switch from Unity to Unreal Engine

[Making the Switch from Unity to Unreal Engine]

Author timPosted on February 1, 2021Categories Unity, Unreal

Unity – Global Game Jam 2021

[Global Game Jam 2021] – January 27–31, 2021

Theme: Lost and Found

Author timPosted on January 28, 2021January 28, 2021Categories Unity

Unity – Learn how to build the LEGO® Microgame

[Learn how to build the Unity LEGO® Microgame]

Author timPosted on December 19, 2020December 19, 2020Categories Unity

Introducing the new Input System

[Introducing the new Input System]

Author timPosted on October 14, 2020Categories Unity

Lowpoly 3D character animations

[Unity Asset Store]

Author timPosted on September 11, 2020Categories Unity

Creating a Cel-Shading Toon Shader

Author timPosted on September 11, 2020Categories Unity

Unity 2020.1 Released

Author timPosted on July 23, 2020Categories Unity

Bolt visual scripting is now included in all Unity plans

[Bolt visual scripting is now included in all Unity plans]

[Bolt Platformer Tutorial]

Author timPosted on July 22, 2020July 22, 2020Categories Unity

How to make a LOADING BAR in Unity

Author timPosted on May 27, 2020Categories Unity

Unity GDC 2020 Virtual Talks – Beyond Games as a Service with Live Ops

[GDC 2020 Virtual Talks – Beyond Games as a Service with Live Ops]

Author timPosted on April 1, 2020Categories Unity

Substance Source Stylized Art: A Starter Kit of 100 Materials

[Substance Source Stylized Art: A Starter Kit of 100 Materials]

Author timPosted on March 25, 2020May 16, 2020Categories Graphics, Unity, Unreal

Unity Word Detection – Version 1.12

Author timPosted on September 8, 2019Categories Unity

Unity UE4 Asset Idea

One asset store idea is to automate porting between the engines and a tool to keep the projects in sync.

[Unreal Engine 4 For Unity Developers]

[Transitioning from Unity to UE4]

[Unreal Engine C++ Developer: Learn C++ and Make Video Games]

Author timPosted on August 17, 2019August 17, 2019Categories Unity, Unreal

Unity Built-in Voice Recognition

Author timPosted on August 9, 2019August 10, 2019Categories Unity

Unity: WebGL Speech Detection

My WebGL Speech updates have been accepted by the Unity Asset Store.

[WebGL Speech Detection]

[docs]

[Unity Publisher Forums]

I released the package on Unity 5.3 when it was popular but I still need to update the asset for the more recent versions.

Author timPosted on August 9, 2019August 10, 2019Categories Unity

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