Screen Capture Recording

I’ve always been a fan of video tutorials like the ones from [Luxology] that show all the features of Modo (my favorite modeling app). I’ve recorded some of my own videos using [Dr. Divx]. Brad Peebler, author if the weekly “Modocast” suggests [Camtasia Studio] – a full featured video capture, editing, and annotation piece of commercial publishing software. Best of all, Camtasia provides a plethera of . The marketing slogan is, “this is so easy a 6th grader can use it!”.

Another tool that is capable of capturing single frames for analysis comes with DirectX and is called PIX. [GarageGames] has a blog article about using [PIX] to debug a shader and talks about filtering techniques used to diagnose problems with all aspects of DirectX rendering.

It is possible to take screenshots of the desktop and output an image sequence. The image sequence is converted to an MPEG1 in [this example]. The [WMF SDK] provides a WMF writer object to write single images to a WMF movie. [DirectShow] wraps WPF and provides a convenient wrapper. Many DirectShow source examples are already installed with the Windows SDK and found within (‘C:/ Program Files/ Microsoft SDKs/ Windows/ v6.1/ Samples/ Multimedia/ DirectShow‘). To compile, make sure the Windows SDK includes (‘C:/ Program Files/ Microsoft SDKs/ Windows/ v6.1/ Include‘) and add the DirectShow common includes (‘C:/ Program Files/ Microsoft SDKs/ Windows/ v6.1/ Samples/ Multimedia/ DirectShow/ Common‘) are in the include search path. The Windows SDK libs (‘C:/ Program Files/ Microsoft SDKs/ Windows/ v6.1/ Lib‘) should be in the lib search path.

Some of the DirectShow samples failed to find stream.h, which can be remedied by replacing:

#include <streams.h>

with:

#include <Control.h>
#include <evcode.h>
#include <strsafe.h>

Microsoft Movie is capable [importing an image sequence] and publishing a movie.

DirectSound can be used to [record PCM data to a wav file].

If you don’t find the answer to your question on this web site, [Where to Get Help].

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