I created a UE4 Plugin for the Razer SDK. The build process doesn’t support the AAR format yet, so the plugin uses the JAR format.
[UE4 Plugin Razer SDK]
The Development Blog of Tim Graupmann
I created a UE4 Plugin for the Razer SDK. The build process doesn’t support the AAR format yet, so the plugin uses the JAR format.
[UE4 Plugin Razer SDK]