Cocos2d Plugin for Razer SDK

I created a Cocos2d Plugin for the Razer SDK. There’s several ways to build Cocos2d (i.e. Visual Studio, Android Studio, and XCode). The Visual Studio build process doesn’t support the AAR format yet, so the plugin uses the JAR format. The Android Studio gradle files do support AAR files.
[Cocos2d Plugin Razer SDK]

PlayFab Live Day 2

PlayFab is doing live all-day webcasts and today is day two. Marco covered a presentation on “Building a Custom Multiplayer Game Server” over the first hour.

Playfab does BAS solutions and server-side scripting. They have plugins for all the game engines.

Windows 10 Upgrade

Today is the last day to upgrade to Windows 10 for free. I’m running Windows 10 on everything else, but my Razer Blade 14″ is running Windows 8. I need to reinstall anyway since I had some old dependencies that were getting in the way of compiling UE4 for Android.

[Razer Blade 14″ drivers]