Add [Fire TV] to the list of supported devices.
[Developer Portal]
Docs: [ADB Debugging]
Docs: [Identifying Controllers]
The Development Blog of Tim Graupmann
Add [Fire TV] to the list of supported devices.
[Developer Portal]
Docs: [ADB Debugging]
Docs: [Identifying Controllers]
Add [Apple TV] to the list of supported devices.
Add [Forge TV] to the list of supported devices.
Add [NVidia Shield] to the list of supported devices.
[Debugging]
[Developer Portal]
[Expansion Files]
[Implementing In-app Billing]
[Publish Portal]
Add [Nexus Player] to the list of supported devices.
Google has discontinued the Nexus Player.
David and Ryan created an inexpensive way to produce [cloud lighting] synchronized over bluetooth.
Sean Buckley writes the not so funny article about [being too out of shape to play video games].
Unity added the [SUBSTANCE – INTRODUCTION] tutorial series for making PBR materials look great in Unity.
Kickstarter has a ton of Android console projects.
[OUYA] Successfully raised $8,596,475 USD with 63,416 backers on August 8, 2012.
[GameStick] Successfully raised $647,659 USD with 5,691 backers February 1, 2013.
[Equiso Play] canceled by the project creator on May 2, 2014.
[eROMP] canceled by the project creator on December 14, 2014.
[ZRRO] Successfully raised $200,392 USD with 762 backers March 31, 2015 and later cancelled by the project creators.
[HUBI STICK] funding goal was not reached on July 17, 2015.
[SMACH Z] canceled by the project creator on December 17.
[Dave Mcclure] answers the question on how to explain marketing and sales to a software engineer in 5 minutes.
Crazy web developers are now doing [3D Acceleration via CSS].
I’m trying to [find out] if the Unreal tilda (~) developer console works on Android.
Go to Edit->Editor Preferences->Keyboard shortcuts then search “console” and make sure a key is assigned to open the console. “Mobile->Show Console on Four Finger Tap” will enable the developer console to appear on Android.
The Unity Asset Store [signup form] is where an author can request access to go into a UAS daily sale.
My new package [Setup For Fuse CC] is now available for sale in the Unity Asset Store.
Adario Strange writes [Google reveals Cardboard virtual reality numbers, and VR films are the surprise winner]. The numbers are decent.
Allegorithmic is hosting the [CHARACTER ART CONTEST – THE BEAST] with entries due on April 11th, 2016.
[Mark Suster] talks about “The Perils of Fundraising” on Dorm Room Tycoon. Mark talks about the stress of thinking about runway when your project is behind schedule and you need to stay strong to motivate the team. Mark goes into detail about how startups can be successful by focusing on sales and marketing. Mark has some hilarious tales of gorilla marketing.
Valentin Roland appears in [Featured Developer: Connecting Myo to an Arduino Board] on the featured section of the developer blog of Thalmic Labs for the Myo armband. This is some neat tech as you can directly connect the Myo to do some neat electronics.
I reproduced an [Android issue] with MediaPlayer where the bug adds gaps to looping audio. I’ll need to do the suggested workaround which is use a SoundPool instead. This is a bug within the Android OS. As usual, created a [repro project].
Techcrunch did an [article] on MSFT moving the CNTK Machine Learning Toolkit from Codeplex to Github, which spiders off to a bunch of deep learning resources and AI history.
Google created a free [deep-learning] course on Udacity that should take about 3 months to complete.
The [Ultimate Game Music Collection] has 100+ music tracks to produce any genre of game!
[Setup For Fuse CC] has been submitted for review in the Unity asset store. The 1.0 release adds support for the Scary Zombie Pack from [Mixamo].
DRT talks with [David Cancel] about a unique approach to product development, investments, and product marketing. David talks about getting products out quickly and let the early feedback from the customers shape the product.
Kickstarter commissioned Mark Harris from Seattle to investigate the [Failure of Zano], a successfully funded and backed Kickstarter project for hand-sized drone. The KS campaign raised $2M out of an initial goal of $190k. Unfortunately, Zano lacked the technical competency to deliver their backer rewards.