
[Code Combat] is a game to learn programming.
The Development Blog of Tim Graupmann

[Code Combat] is a game to learn programming.
The [POCO C++ Libraries] are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
Official Sites
Getting Started Docs
Unreal Online Learning
Reduce Your Package Size
Tutorials and Guides
Blueprint Getting Started Thread
C++ Getting Started Thread
Community Wiki
YouTube
Unreal Engine’s Official YouTube Channel
DevSquad’s Youtube Channel
Lusiogenic’s Youtube Channel
DevAddict’s Youtube Channel
Mathew Wadstein’s YouTube Channel
Peter L Newton’s YouTube Channel
TeslaDev’s YouTube Channel
Luos’ YouTube Channel
GameDevMan’s Youtube Channel
Tutorials and Guides
Tutorials by Tom Looman
Blueprint Guides by Romero
#1 – [Unreal Engine 4 Mastery: Create Multiplayer Games with C++] – Fully take advantage of UE4 with a mix of C++ and Blueprint classes
#2 – [Unreal Engine Blueprint Game Developer] – Learn to make games with Blueprints only
#3 – [Unreal Engine C++ Developer: Learn C++ and Make Video Games] – Excellent C++ Primer
[Ableton Live 10 Lite Download]
[Making Audio Plugins Part 1: Introduction]
[cmake] is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and VTK.
[VST 3 Audio Plugin-ins SDK] allows developers to make plugins for Ableton.