The [Gamedev Community Discussions] are available to ask questions about Unity, VR, Blender, and Unreal. The top tutorials are: [The Complete Blender Creator Course], [The Complete Unity Developer Course], [The Unreal Engine Developer Course], and [Make VR Games in Unity with C#].
Category: Udemy
Amazon Lumberyard
Amazon has a new open-source, free, and royalty free game engine called [Amazon Lumberyard]. Lumberyard licensed and extends the [Crytek Engine]. Udemy offers [CryENGINE SDK Game Programming Essentials] to quickly ramp up and get started. Amazon has a [MarketPlace] but it’s still early to expect an asset store to sell game content[?] The [download page] has several game assets available.
From 0 to 1: Machine Learning, NLP & Python-Cut to the Chase
Udemy offers the [From 0 to 1: Machine Learning, NLP & Python-Cut to the Chase] course covers a high-level overview for the types of machine learning algorithms that are available.
Introducing C++ For Unreal Engine 4 Game Development
Udemy offers the [Introducing C++ For Unreal Engine 4 Game Development] course to teach users how to use Unreal on Mac and Windows. The course has even more content planned after its successful [Kickstarter].
Devin’s First Unity Program
Devin completed his first Unity program while taking the [Udemy Unity Course].
using UnityEngine; using System.Collections; public class NumberQizards : MonoBehaviour { int max = 1000; int min = 1; int guess; // Use this for initialization void Start() { StartGame(); } void StartGame () { print("Pick a number in your head but dont tell me."); max = 1000; min = 1; guess = 500; print("The highist number you can pick is " + max); print("The lowest number you can pick is " + min); NextGuess(); } void NextGuess() { print("Is the number higher or lower then " + guess + "?"); print("Up arrow for higher , down arrow for lower"); } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.UpArrow)) { min = guess; guess = Mathf.FloorToInt((max + min) / 2f); NextGuess(); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { max = guess; guess = Mathf.CeilToInt((max + min) / 2f); NextGuess(); } else if (Input.GetKeyDown(KeyCode.Return)) { print("You won!"); StartGame(); } } }
Learn To Code by Making Games – The Complete Unity Developer
Udemy offers an online course to learn Unity with [Learn To Code by Making Games – The Complete Unity Developer]. Right now the course is 95% off! The course has videos and progress tracking with assignments that teach Unity development by making games.