I first came across [this video series] on GameDev. I’m going to repost only because this series is extremely useful for noob game programmers.
Blender 2.40
“Blender has had another long development cycle resulting in a release
packed with rewrites, new features and improvements. The major additions this release are the Character Animation rewrite, the added Fluid Dynamics system, improved editing and rendering of Particle Based Hair, and the Modifier Stack.” Check out the [new list of features].
SOFTIMAGE|XSI Mod Tool "Lock & Load" Challenge
The Avid Computer Graphics team, in conjunction with Hewlett-Packard, NVIDIA and Gamedev.net, is pleased to announce the SOFTIMAGE|XSI Mod Tool “Lock & Load” Challenge (the “Contest”). Join for a chance to win $25,000 in prizes, featuring HP xw9300 Workstations!
[Click for more details!]
Half Life 2 Mod SDK
It’s amazing all the great stuff available on the net these days. The trick is you just have to know it’s there. For example, HL2 uses a product called Steam to keep the software patches up to date. In the Steam Tools section, you’ll see an option to install “Source SDK”, which is all the modding tools you’ll need to create your own HL2 mod and content. How cool is that!?
For community support and an online knowledgebase, please visit the [Valve Editing Resource Center (VERC)].
More resources:
[2]
Merry X-Mas
We had a great time this year hanging out with the family. See the [Photos].
Flash Resources
Jesse provided some [great resources] about how to get anything done in flash.
ACTIONSCRIPTING
TWEEN CLASSES
MC
Tween – Updated to include;
Flash 8 filters, onTweenUpdate, onTweenComplete and much more
http://hosted.zeh.com.br/mctween/documentation.html
Laco MC
Tween – very easy to use, but
doesn’t include as much as the above. Much better examples of use though.
http://laco.wz.cz/tween/?page=examples
http://fluid.com/experiments/timecode/mx_time.html
http://www.bdontwerp.nl/resources/classes/superease/demo/
– [http://stimpson.flashvacuum.net/mt/]
EXTENTIONS
Flash
Extensibility – Extensions [
these can save you a lot of time ]
http://www.flashextensibility.com/
Flash
Guru Extensions
http://www.flashguru.co.uk/extensions/
TUTORIALS
VIDEOS
gotoAndLearn – VERY GOOD AND EASY TO UNDERSTAND TUTORIALS WITH FLA FILES
INCLUDED
TUTORIALS, SOURCE FILES
Senolcular
– All the above
http://www.senocular.com/flash/
Actionscript.org – has almost anything I could need
http://www.actionscript.org/tutorials.shtml
Kirupa – excellent tutorials
http://www.kirupa.com/forum/showthread.php?t=190937
– [Useful Flash ActionScript Tutorials and Resources Thread]
Were-Here
– Flash Community
http://www.were-here.com/homepage/default.asp
Ultrashock
http://www.ultrashock.com/ – more advanced tutorials and information
TONYPA – Extremely well thought out and paced tutorials with good
examples – may be on the intermediate+ side.
http://www.tonypa.pri.ee/tbw/index.html –
tile based tutorials
http://www.tonypa.pri.ee/vectors/index.html
– vectors in Flash
EML
Labs – Real World
Flash advice
http://www.emllabs.com/index.php
Layer51:Prototype = newMethodsForBuiltInObjects(); >>> Advanced OOP deposit
of code *****
BIT-101
Forum
http://www.bit-101.com/forum/
a good community like were-here but from http://www.bit-101.com/
Various
Links
http://www.macromedia.com/devnet/flash/
http://www.nwebb.co.uk/nw_htmlsite/?page=tutorials
http://www.video-animation.com/flash3d_001.shtml
– Flash 3D Tutorials (crappy site, useful info)
– Understanding curves
http://www.bestflashanimationsite.com/tutorials/2/
– Pixel Fonts Explained
FLASH 8
EXAMPLES
Senocular – Examples
[WITH FLAS] **
http://www.senocular.com/pub/flash/8/index….php?f=tvstatic
Franto – Collected
Flash 8 examples by beta testers **
http://www.franto.com/blog2/collected-link…lstrom-examples
Kirupa – Flash 8 Online
Examples Roundup *
http://www.kirupa.com/forum/showthread.php?t=188316
Andre Michelle – Flash8
Experiments
http://8ball.andre-michelle.com/lab/
Flash Guru – Flash 8
Examples
http://www.flashguru.co.uk/maelstrom/
TUTORIALS
Kirupa – Useful Flash 8
Tutorials and Resources
http://www.kirupa.com/forum/showthread.php?t=190941
http://www.kirupa.com/forum/showthread.php?t=190937
(Flash 7)
INFORMATION
Ultrashock – Flash 8
Forums
http://forums.ultrashock.com/forums/forumd…?s=&forumid=120
http://msn.ultrashock.com/
– popular threads
WEBCAM EXAMPLES
·
Interactive video with Flash8
·
INSPIRATION
INTERACTION DESIGN SITES
http://levitated.net/exhibit/index.html
http://www.csl.sony.co.jp/person/rekimoto/
INTERESTING USES OF FLASH
http://www.vodafone.com/flash/futures/ –
VODAFONE FUTURE SITE
http://www.ikea.com/ms/sv_SE/kampanj/fy06_dromkok/dromkok.html
– IKEA
http://faraday.physics.utoronto.ca/GeneralInterest/Harrison/Flash/#class_mech
– PHYSICS FLASH ANIMATIONS
http://www.slideshowpro.net/index.php –
Slideshow based on XML feed from Flickr Sets or any XML
http://www.prinzmyshkin.com
– page flip
http://www.actionscripts.org/showMovie.php?id=459
– tutorial of page flip
http://specialized.com/bc/techlab_optics.jsp?a=b
– some interesting animations
http://www.marumushi.com/apps/flickrgraph/
http://www.pianographique.net/
http://www.billyharveymusic.com/
http://www.cookie.pl/wwweng2.html
http://www.mailorderchickens.org/
SOFTWARE
Flash
Communication Server – Let’s you
run webcams and more
http://www.macromedia.com/software/flashmediaserver/productinfo/features/
Swift 3D – 3D vector graphics animation tool
http://www.erain.com/products/swift3D/
Projector/Standalone
converter Programs
http://www.screentime.com/software/mprojector/
http://www.northcode.com/index.php
SWF2AVI
http://www.pizzinini.net/projects/swf2avi/
DOCUMENTATION
Flash Video Links/Documentation
http://www.phillipkerman.com/wholestory/
http://www.macromedia.com/devnet/flash/video_templates.html
Webcam Links/Documentation
http://www.macromedia.com/cfusion/knowledgebase/index.cfm?id=tn_16457
– Flash Media Server TechNote – Problems using multiple settings
for one capture source
http://www.macromedia.com/devnet/flashcom/articles/broadcast_receiver_03.html
– live video broadcast
http://www.macromedia.com/devnet/flashcom/articles/first_comm_app.html
– creating video chat
http://www.macromedia.com/cfusion/search/index.cfm?loc=en_us&term=webcam
– search for webcam on Macromedia
http://www.macromedia.com/support/flashcom/documentation.html
– Flash Comm Server
Support Center
http://www.flashcomguru.com/apps/port_test/index.cfm
– Flash Com Guru – Port Tester [ test open ports with Flash Comm ]
http://www.flashcomguru.com/tutorials/switch_cams.cfm
– Using 2 cameras
http://www.macromedia.com/devnet/flash/articles/live_video_switcher_print.html
– Live Video switcher
http://flash-communications.net/sourceCode/index.html
– Flash Communication Server Source Code and Examples
Flash Lite for Mobile
Links/Documentation
http://www.scottjanousek.com/blog/macromedia/flash/archives/000098.html
– The Unofficial FlashLite 1.1 Reference
Sheet v1.0
http://www.nttdocomo.co.jp/english/p_s/i/flash/
http://justin.everett-church.com/index.php/2005/07/10/flash-lite-flas-from-flash-forward/
http://www.blueskynorth.com/swf2sis/
http://www.motocoder.com/motorola/pcsHome.jsp
http://www.macromedia.com/devnet/devices/flashlite.html
http://www.macromedia.com/cfusion/webforums/forum/categories.cfm?catid=472
http://www.macromedia.com/mobile/supported_devices/
http://www.macromedia.com/mobile/
http://www.macromedia.com/mobile/supported_devices/handsets.html
ZBrush
Hello World. Meet Aaron.
.NET 2.0 Express Edition 2005
Be sure to download your [free copy] of .Net 2.0 Express Edition 2005 from [MSDN] while you can. Also, you’ll need the [Microsoft .NET Framework Version 2.0 Redistributable Package (x86)]. Additional info: [Visual C++ with the Platform SDK].
Backup of steps, in case they disappear off the face of this earth:
Using Visual C++ 2005 Express Edition with the Microsoft Platform SDK
By Brian Johnson,
Microsoft Corporation
You
can use Visual C++ Express to build powerful .NET Framework
applications immediately after installation. In order to use Visual C++
Express to build Win32 applications, you’ll need to take just a few
more steps. I’ll list the steps necessary for building Win32
applications using Visual C++ Express.
Step 1: Install Visual C++ Express.
If you haven’t done so already, install Visual C++ Express.
Step 2: Install the Microsoft Platform SDK.
Install the Platform SDK over the Web from the Download Center. Follow the instructions and install the SDK for the x86 platform.
Step 3: Update the Visual C++ directories in the Projects and Solutions section in the Options dialog box.
Add the paths to the appropriate subsection:
Executable files: C:Program FilesMicrosoft Platform SDKBin
Include files: C:Program FilesMicrosoft Platform SDKinclude
Library files: C:Program FilesMicrosoft Platform SDKlib
Note: Alternatively, you can update the Visual C++ Directories by modifying the
VCProjectEngine.dll.express.config file located in the vcvcpackages subdirectory of the Visual C++
Express install location. Please make sure that you also delete the file “vccomponents.dat” located in the
“%USERPROFILE%Local SettingsApplication DataMicrosoftVCExpress8.0” if it exists before restarting
Visual C++ Express Edition.
Step 4: Update the corewin_express.vsprops file.
One
more step is needed to make the Win32 template work in Visual C++
Express. You need to edit the corewin_express.vsprops file (found in
C:Program FilesMicrosoft Visual Studio 8VCVCProjectDefaults) and
Change the string that reads:
AdditionalDependencies=”kernel32.lib” to
AdditionalDependencies=”kernel32.lib
user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib
ole32.lib oleaut32.lib uuid.lib”
Step 5: Generate and build a Win32 application to test your paths.
In
Visual C++ Express, the Win32 Windows Application type is disabled in
the Win32 Application Wizard. To enable that type, you need to edit the
file AppSettings.htm file located in the folder
“%ProgramFiles%Microsoft Visual Studio
8VCVCWizardsAppWizGenericApplicationhtml1033″.
In a text editor comment out lines 441 – 444 by putting a // in front of them as shown here:
// WIN_APP.disabled = true;
// WIN_APP_LABEL.disabled = true;
// DLL_APP.disabled = true;
// DLL_APP_LABEL.disabled = true;
Save and close the file and open Visual C++ Express.
From
the File menu, click New Project. In the New Project dialog box, expand
the Visual C++ node in the Product Types tree and then click Win32.
Click on the Win32 Console Application template and then give your
project a name and click OK. In the Win32 Application Wizard dialog
box, make sure that Windows application is selected as the Application
type and the ATL is not selected. Click the Finish button to generate
the project.
As a final step, test your
project by clicking the Start button in the IDE or by pressing F5. Your
Win32 application should build and run.
ZBrush
Sector13 [Screenshot]
GCDF ships now have a new device called a micro-missile launcher. The device launches 9 concurrent missiles which activate 55 milliseconds appart to attack their targets. This is the Thunderbird.
View TGA Thumbnails in Windows Explorer
By default, Windows Explorer does not create thumbnails for TGA images. If you want thumbnails, there is [this handy plugin] available.
Only listen to music you like
[Pandora.com] is a new flash based music site that only plays music you like. Tune in to stations and skip songs you don’t like.
Good Amount of Snow in Monroe
Microsoft Coding4Fun
Tony posted an excellent article: [Controlling Your Computer with X10]. The project makes use of hardware, xml, and speech synthesis. Example source is available.
[MSDN Coding4fun] has a ton of other cool webcasts.
Especially [this webcast] at 22:13 which touches on Open Source. Quite motivational. Shows what happens to engineers after 28+ years. Also definitively shows the intent of the mouse, which is “the mouse should have as many buttons as can possibly be affixed to it.”
Ogre3D 1.0.6
[Ogre3D 1.0.6] was just released. The new Ogre has support for Visual Studio 2005.
ZBrush — ZMapper
ZBrush
Painted pre-existing models from the [Modo site]:
ZBrush
Painted pre-existing models from the [Modo site]:
ZBrush
Painted pre-existing models from the [Modo site]:
TagCMA Administration
I did some site cleanup this weekend. I moved the [TagCMA.com] site hosted by [HTTPME.com] over to [Sourceforge.net]. And setup a [TagCMA.com] redirect to the [TagElfFax.sourceforge.net ] project page. The images and database were transferred successfully. I had to dig through [Sourceforge documentation] to get this all working.
Snow in November
We got the first snow fall of this winter. Hopefully this year makes up for the past few.
ZBrush
Painted pre-existing models from the [Modo site]:
ZBrush
Painted pre-existing models from the [Modo site]: