I noticed that the non-repeating source in the archives went bad. So I re-updated the source. Here’s a [new link].
Mandriva 2006 — RC1
Installed the Mandriva 2006 OS (Release Canidate 1). Easier to install than XP without the pesky phone activation.
I have an NVIDIA GeForce 440 which required me to install drivers from the [Nvidia site]. Before running the script, just install the kernel-source thru the package maanger. And then afterward change ‘/etc/X11/XF86Config’ to use (Driver “nvidia”) instead of (Driver “nv”) Un-Viola!
I think I’ll install [.NET Mono] next.
And more importantly, let’s not forget [Easy URPMI].
Also installed the [VLC media player] with ‘urpmi vlc’.
The VLC player is useful for watching videos or steaming videos like the [Blender interface video tutorials].
Rigging
Just came across a [good tutorial] illustrating the steps involved for setting up a robotic rig.
Library Development : CEGUI Version 0.4.0 is Released
The 0.4.0 release of Crazy Eddie’s GUI System “Falagard” came out today. Go to the download section now! See [site] for details.
Ogre Mesh XML Scientific Notation
I noticed that Ogre wasn’t handling a mesh very well that used scientific notation. So I wrote this little perl script to remove the notation. It just converts any scifi notation to zero for now. You’ll need Perl to run the script.
————- ogre_remove_scifi.pl ———–
use strict;
my ($arg1) = shift;
print "Processing… $arg1\n";
open(FILE, "<$arg1")
or die("Unable to open $arg1");
open(FILE2, ">$arg1.xml")
or die("Unable to open $arg1.xml");
while(<FILE>)
{
$_ =~ s/"[^"]*e-[\d][^"]*"/"0"/g;
print FILE2 $_;
}
close FILE2;
close FILE;
print "Done. $arg1.xml [ OK ]\n";
exit;
Sector13 [Screenshot]
Added dynamic functionality to the HUD. I.e. Indicators, 3d Gyro and Target Ship display.
CEGUI doing Multiple ImageSets
Now that I’m getting the hang of using Ogre and CEGUI, I’ve posted a little sample app that shows how to have a layout that uses multiple image sets. Get the source [here]. Includes all the project files and depencies you need to compile with Ogre and Crazy Eddie. 30 MEG!!!
Perl HTTP:Daemon
Perl offers a simple HTTP server that you can customize with only a few lines of code. Try the [HTTP::Daemon] , [LWP::UserAgent], and [HTTP:Request] modules.
Modo 201
I was watching the [Modo Conference] and I was impressed by the procedural texturing in the video which will be available as a Photoshop filter. This procedural creates a unique image from two seed images with the option to be tilable or not. Cool! The speaker references [allegorithmic.com].
Sector13 [Screenshot]
Added a HUD overlay using CeGUI with multiple ImageSets.
Luxology Modo
Just created my first soccor ball in Modo.
Sector13 [Screenshot]
Starting to add HUD overlay logic using CeGUI.
Where are you?
Where have I been lately? Outside of my day job, I’ve been working on these three titles.
[Control Monger]
[Free World]
[Sector13]
GUIDs in Perl
Here is a handy Perl module called [GuidGen] that let’s you create GUIDs (Global Unique Identifiers) in Perl. A GUID is basically a random number that is guaranteed to be unique across the net. It is based on time and your MAC address. A GUID is useful in something like the ‘user agent’ string, hehe.
Sector13 [Screenshot]
Added support for multiple AI ships:
Sector13 [Screenshot]
Added gibs support to rip ships apart.
Sector13 [Screenshot]
Added particle system effects to explosions and flame trails.
Sector13 [Screenshot]
Added a laser cannon barrel flash effect using a Ogre::BillboardSet objects.
Sector13 [Screenshot]
Added some basic shield logic using a transparent material with a shield mesh object:
INSP Company BBQ
The paparazzi snapped a shot at the company picnick at Luther Burbank Park on Mercer Island during the Soccor tournament.
Tree2a Model
A simple shrub.
Tree1a Model
Simple low poly tree model.
Four Elements IV Contest — Brainstorming
The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion.
Four Elements IV Contest — Brainstorming
The [GDC 4E4 Contest] is going on now. Visit the [Forum] for continued discussion. I should say that I drew this after looking at [Keratin and d000hg’s] [concept drawings].
72H GDC 29th-Aug 1st starts now
I apologize in advance for time conflicts you may have. Unfortunately, there’s no way to ensure that everyone gets all the time. I tried to select a time which would be most appealing to everyone.
The voting was close, but the theme that won out is…
HORROR
Enjoy. There’s a lot you can do with the topic, so be creative and have fun. And if you haven’t read the rules, please go read them closely.