The [CodeProject] group is sponsoring a [Race to Linux] event. Where the contest is to port Windows Apps to Linux. The winner gets an XBox 360.
ZBrushing
Free Online Books
Halloween Challenge
In the [ZBrush Challenges forum], someone posted a [Halloween challenge] which prompted me to start with a gord and turn it into this:
Photoshop Contest
I haven’t participated in Photoshop contest for a while so I decided to muck with [today’s featured pic]:
Piper the cat
This is Piper. Our newest cat showed up a little more than a month ago — and we had to take it in.
Modeling Self
Using model I aim to do a self portrait model using these two reference images from the front and side.
Additional Eye Source Image: (best resolution I can get with a quickcam.
Eye Close-Up:
Messing around:
Black and White 2
Good news folks! [Lionhead Studios] is releasing [Black and White 2] on October 7, 2005. Stay tuned.
Modo 201 – Q4
[Luxology]‘s [Modo 201] will also be coming out in the fourth quarter of 2005. Some artists are already getting sneak peaks and posting [reviews] of Modo 201.
The Roadmap to ZBrush 2.5
[Pixologic] recently released the timeline for releasing the newest upgrades to ZBrush. View [this thread] for details.
Non-repeating fractal
I noticed that the non-repeating source in the archives went bad. So I re-updated the source. Here’s a [new link].
Mandriva 2006 — RC1
Installed the Mandriva 2006 OS (Release Canidate 1). Easier to install than XP without the pesky phone activation.
I have an NVIDIA GeForce 440 which required me to install drivers from the [Nvidia site]. Before running the script, just install the kernel-source thru the package maanger. And then afterward change ‘/etc/X11/XF86Config’ to use (Driver “nvidia”) instead of (Driver “nv”) Un-Viola!
I think I’ll install [.NET Mono] next.
And more importantly, let’s not forget [Easy URPMI].
Also installed the [VLC media player] with ‘urpmi vlc’.
The VLC player is useful for watching videos or steaming videos like the [Blender interface video tutorials].
Rigging
Just came across a [good tutorial] illustrating the steps involved for setting up a robotic rig.
Library Development : CEGUI Version 0.4.0 is Released
The 0.4.0 release of Crazy Eddie’s GUI System “Falagard” came out today. Go to the download section now! See [site] for details.
Ogre Mesh XML Scientific Notation
I noticed that Ogre wasn’t handling a mesh very well that used scientific notation. So I wrote this little perl script to remove the notation. It just converts any scifi notation to zero for now. You’ll need Perl to run the script.
————- ogre_remove_scifi.pl ———–
use strict;
my ($arg1) = shift;
print "Processing… $arg1\n";
open(FILE, "<$arg1")
or die("Unable to open $arg1");
open(FILE2, ">$arg1.xml")
or die("Unable to open $arg1.xml");
while(<FILE>)
{
$_ =~ s/"[^"]*e-[\d][^"]*"/"0"/g;
print FILE2 $_;
}
close FILE2;
close FILE;
print "Done. $arg1.xml [ OK ]\n";
exit;
Sector13 [Screenshot]
Added dynamic functionality to the HUD. I.e. Indicators, 3d Gyro and Target Ship display.
CEGUI doing Multiple ImageSets
Now that I’m getting the hang of using Ogre and CEGUI, I’ve posted a little sample app that shows how to have a layout that uses multiple image sets. Get the source [here]. Includes all the project files and depencies you need to compile with Ogre and Crazy Eddie. 30 MEG!!!
Perl HTTP:Daemon
Perl offers a simple HTTP server that you can customize with only a few lines of code. Try the [HTTP::Daemon] , [LWP::UserAgent], and [HTTP:Request] modules.
Modo 201
I was watching the [Modo Conference] and I was impressed by the procedural texturing in the video which will be available as a Photoshop filter. This procedural creates a unique image from two seed images with the option to be tilable or not. Cool! The speaker references [allegorithmic.com].
Sector13 [Screenshot]
Added a HUD overlay using CeGUI with multiple ImageSets.
Luxology Modo
Just created my first soccor ball in Modo.
Sector13 [Screenshot]
Starting to add HUD overlay logic using CeGUI.
Where are you?
Where have I been lately? Outside of my day job, I’ve been working on these three titles.
[Control Monger]
[Free World]
[Sector13]
GUIDs in Perl
Here is a handy Perl module called [GuidGen] that let’s you create GUIDs (Global Unique Identifiers) in Perl. A GUID is basically a random number that is guaranteed to be unique across the net. It is based on time and your MAC address. A GUID is useful in something like the ‘user agent’ string, hehe.
Sector13 [Screenshot]
Added support for multiple AI ships: