[Tiny-Json] is a JSON parser that I added to my static C library in just a few minutes!
Code Combat

[Code Combat] is a game to learn programming.
POCO C++ Libraries
The [POCO C++ Libraries] are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
Tutorial: Setting Up Node.js on an Amazon EC2 Instance
How to Install and Manage Node.js via NVM
Learn more about Kubernetes on AWS
Customize Linux Terminal Colors to be Readable
Chroma RGB – RazerStore LIVE Valentine’s Day Edition 2021
Rendering Wounds on Characters in UE4
Intro to the Chroma Emulator
UE4 Useful Links
Official Sites
Getting Started Docs
Unreal Online Learning
Reduce Your Package Size
Tutorials and Guides
Blueprint Getting Started Thread
C++ Getting Started Thread
Community Wiki
YouTube
Unreal Engine’s Official YouTube Channel
DevSquad’s Youtube Channel
Lusiogenic’s Youtube Channel
DevAddict’s Youtube Channel
Mathew Wadstein’s YouTube Channel
Peter L Newton’s YouTube Channel
TeslaDev’s YouTube Channel
Luos’ YouTube Channel
GameDevMan’s Youtube Channel
Tutorials and Guides
Tutorials by Tom Looman
Blueprint Guides by Romero
Making the Switch from Unity to Unreal Engine
Substance & 3D News 2021
Blizzard Diablo IV debugs Linux core dumps from Visual Studio
Unity – Global Game Jam 2021
ChromaDesign_Template
Web Chroma Editor – Embed Java
Udemy: UE4 Tutorials
#1 – [Unreal Engine 4 Mastery: Create Multiplayer Games with C++] – Fully take advantage of UE4 with a mix of C++ and Blueprint classes
#2 – [Unreal Engine Blueprint Game Developer] – Learn to make games with Blueprints only
#3 – [Unreal Engine C++ Developer: Learn C++ and Make Video Games] – Excellent C++ Primer
Java_ChromaSampleApp
Minecraft Chroma RGB Mod Setup
X570 Taichi Razer Edition – Chroma Motherboard
RazerStore LIVE CES 2021 Edition – Chroma RGB
Ableton 10 Lite Plugins
[Ableton Live 10 Lite Download]
[Making Audio Plugins Part 1: Introduction]
[cmake] is an open-source, cross-platform family of tools designed to build, test and package software. CMake is used to control the software compilation process using simple platform and compiler independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. The suite of CMake tools were created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and VTK.
[VST 3 Audio Plugin-ins SDK] allows developers to make plugins for Ableton.