Back to making an Unreal Plugin.
First get the [UE4 Engine Source].
git clone -b 4.16 https://github.com/EpicGames/UnrealEngine
Created a C++ project and BP plugin – [UE4ChromaSDK]
Good example of using Chroma and DLL loading in UE4 – [Blinken]
Previous UE4 plugin I made for reference: [ue4-plugin-razer-sdk]
Reference: [UE4 Variables]
Reference: [UE4 Enums]
REST support @todo later.
Here’s the [Swagger Definition Files]
I’ll use [CppRestChroma] to make sure REST works in an isolated project.
[Microsoft/cpprestsdk] has the C++ bits to do REST and JSON.