[Codepad] is a place for developers to share & save code snippets.
Fixed on Shark Tank
[Fixed] pitched an service on [Shark Tank] that fights parking tickets and moving violations. Hoorah!!!
Mic
[Mic] is a new media news outlet. Best yet, it appears to be ad free.
I first heard about Mic on the [Recode/Decode] podcast that interviewed the CEO, Chris Altchek.
Minecraft in Unity 3D – One-Week Programming Challenge
Shane Beck creates Minecraft in Unity from scratch in a week while screen recording the whole thing.
[Too bad the author doesn’t think the source is good enough to post.]
Andrei Jifcovici wrote:
[BUILD MINECRAFT IN UNITY PART 1],
[BUILD MINECRAFT IN UNITY PART 2: VOXEL CREATION (A FAST AND INEFFICIENT APPROACH)],
[BUILD MINECRAFT IN UNITY PART 3. CLICKING FUNCTIONALITY (A FAST AND INEFFICIENT APPROACH)], and
[BUILD MINECRAFT IN UNITY PART 4: SIMPLE WORLD GENERATION (A FAST AND INEFFICIENT APPROACH)]
as a guide for building Minecraft in Unity.
Machine Learning Via Coursera
Stanford University offers a [Machine Learning Course] with an optional certificate upon completion. The free option gives immediate access to the first week of course materials. The full course is available on scheduled sessions.
From 0 to 1: Machine Learning, NLP & Python-Cut to the Chase
Udemy offers the [From 0 to 1: Machine Learning, NLP & Python-Cut to the Chase] course covers a high-level overview for the types of machine learning algorithms that are available.
Adobe Fuse CC to Unity UFPS
This video shows how to create a character in [Adobe Fuse CC] and integrate that character into [UFPS : Ultimate FPS], a Unity package that provides a First-Person-Shooter platform.
Introducing C++ For Unreal Engine 4 Game Development
Udemy offers the [Introducing C++ For Unreal Engine 4 Game Development] course to teach users how to use Unreal on Mac and Windows. The course has even more content planned after its successful [Kickstarter].
Devin’s First Unity Program
Devin completed his first Unity program while taking the [Udemy Unity Course].
using UnityEngine; using System.Collections; public class NumberQizards : MonoBehaviour { int max = 1000; int min = 1; int guess; // Use this for initialization void Start() { StartGame(); } void StartGame () { print("Pick a number in your head but dont tell me."); max = 1000; min = 1; guess = 500; print("The highist number you can pick is " + max); print("The lowest number you can pick is " + min); NextGuess(); } void NextGuess() { print("Is the number higher or lower then " + guess + "?"); print("Up arrow for higher , down arrow for lower"); } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.UpArrow)) { min = guess; guess = Mathf.FloorToInt((max + min) / 2f); NextGuess(); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { max = guess; guess = Mathf.CeilToInt((max + min) / 2f); NextGuess(); } else if (Input.GetKeyDown(KeyCode.Return)) { print("You won!"); StartGame(); } } }
OSVR Hands On
Digital Trends gave a [Hands On Virtual Tour] of OSVR which provides the standard for open devices and hacker development kits.
Unity – Setup InControl for Razer Forge TV
This video shows how to setup InControl in Unity to work with OUYA-Everywhere on the Razer Forge TV and OUYA Android consoles. See the [Unity Docs] for more info.
Modumetal Grows Metal
[Modumetal], located in Seattle, is capable of growing manufacturing materials that are stronger than steel at room temperature.
OUYA Console Developers
I’ve been supporting the [OUYA Developer Documentation] and [OUYA SDK Examples] since the successful [Kickstarter] back in 2013.
You can learn a lot about a ton of engines just looking at the documentation and SDK examples.
Unity Navigation Tutorials
The [Unity Navigation Tutorials] are short and sweet while covering the basics on how to add a NavMesh Agent running around obstacles and jumping across buildings.
MXA Game Studio
Microsoft killed the [XNA] community and brand some time ago, RIP. Unfortunately, those old XNA installers don’t even work on Windows 8 or above. [MonoGame] rose up as an open-source framework to allow you to continue to build your XNA projects using the same API and target multiple platforms. MonoGame is still catching up to the XNA features the same way Mono is always catching up to .Net. That means you are stuck using command-line tools to build your XNA Content Projects. And now there’s [MXA Game Studio] which lets you build those discontinued XNA Content Projects.
Slack Channel For Unity Asset Store Publishers
The [Unity Asset Store] has a [slack channel] to talk about marketing and package creation.
While you are here, check out my new [WebGL Speech Detection] package in the Asset Store.
Oh look, I made a [SpeechProxy] so it works for Windows Editor and Windows Standalone too.
Ultimate FPS (UFPS)
I’ve been automating the setup using editor scripts for [UFPS : Ultimate FPS], a Unity package that provides a First-Person-Shooter platform. [Manual] [Forum]
When setting up characters, some guns have arms attached which necessitates needing to hide the existing player arms. The UFPS manual has a guide for the proper way to [hide arms and the head].
The Unity Asset Store also has [FPS Mesh Tool] which can also mask out the head and arms.
Learn To Code by Making Games – The Complete Unity Developer
Udemy offers an online course to learn Unity with [Learn To Code by Making Games – The Complete Unity Developer]. Right now the course is 95% off! The course has videos and progress tracking with assignments that teach Unity development by making games.
Ultimate FPS Bugs
I’ve been automating the setup using editor scripts for [UFPS : Ultimate FPS], a Unity package that provides a First-Person-Shooter platform. [Manual] [Forum]
I’ve filed some support tickets for minor issues that I’ve been finding. Most people script for UFPS at runtime, and so I’m finding some edit time issues.
bug-vp-fpcontroller-addblocker
bug-vp-ragdollhandler-awake-could-be-more-descriptive-to-whats-missing
bug-vp-playerinventory-doaddunits-doesnt-update-the-count
bug-vp-playerinventory-reset-missing-null-check
Of course, to get things fixed tickets need to be created via `support@visionpunk.com`. So there’s no need to continue posting bugs on the forums.
Grow Bones From Your Own Cells
[Epibone] can grow bones from your own cells.
Turn Your Raspberry PI Zero Into A USB Gadget
Adafruit has a [post] on how to turn your Raspberry PI into a USB device that can connect to your computer like a peripheral. This could be useful for a ton of projects.
Idea wall:
1) A custom audio device that can change the pitch using the input from a guitar pickup.
2) A multiple camera device to auto switch to the camera being looked at.
Unity Water Systems
The Unity Asset Store has a couple great looking water systems.
Manual: [Unity Water]
The Unity [Standard Assets] also has water prefabs that look great and perform at 60FPS+.
Movement Animset Pro
[Movement Animset Pro] has a complete set of 179 motion capture animations.
Contains cool animations for such things as:
– Standing
– Walking
– Running
– Crouching / Sneaking
– Getting up from ground
– Jumping
– Falling
– Interactions (button pushing, picking up objects, levers etc.)
– Fist fighting
– Deaths and knockdowns
– Sitting
– Throwing
Sector 13 Greenlit
[Sector 13] has been given green light status on Steam. [KS]
First Emotiv Community Developer Hangout
The Emotiv Insight is a brain controlled input device originally funded by [Kickstarter].
We had our first Emotiv community developer hangout today!
Of course next time, I’ll keep the headset charged and cover some of the pattern detection topics.
Emotiv: [Emotiv G+ Beta Community]
Emotiv: [Insight Control Panel] (Firefox)
Emotiv: [My Downloads]
Emotiv: [Github Emotiv Community SDK]
Google: [Tensor Flow]
Prediction IO: [PredictionIO]
IBM: [Watson Discovery Advisor]
HP: [HavenOnDemand]